Devlog #1

I've been playing the game and at the same time fixing small bugs and improving the levels, I'm currently finishing the last level and testing proper balancing of the bosses, improving overall difficulty.

Underground Cathedral

The Underground Cathedral is the last level of the game where the player has finally beaten Enel (the leader of the cult that invaded Naram), however, one enemy still remains sealed in the cathedral, threatening to break free and destroy everything once more. I'm planning to make a unique fight where the player is teleported to a dark plane once the fight starts, I want it to be difficult as well, the boss is already scripted but not yet tested on a normal playthrough. I'll be working on this specifically next week, for now I'll include some screenshots of the cathedral.

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