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Darklight: Origin
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Devlog
Darklight Devlog #7
November 05, 2020
by
Solus Entertainment
Getting close to the release date! There's been many changes in the game, including switching to the Universal Render Pipeline, this will allow better graphics and overall customization. Steam achieve...
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New release date set!
October 28, 2020
by
Solus Entertainment
The Steam page has been published and together with it a new planned release date for November 30th, 2020. I've been working on many improvements for the game that will change the overall experience a...
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Darklight Devlog #6
August 21, 2020
by
Solus Entertainment
Last week was all about testing and fixing minor bugs, and a new trailer video! Unfortunately the game's release has been delayed for a few weeks, the actual release date will be announced on another...
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Darklight Devlog #5
August 13, 2020
by
Solus Entertainment
I’ve finally made a release candidate, I’ll be testing the game these next weeks. this past week has been mostly of bug fixes, I’ve also been looking into music that fits the theme of the game s...
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Darklight Devlog #4
August 06, 2020
by
Solus Entertainment
I improved the story by adding small cutscenes before the boss fights with all the three generals and Enel, I hope this helps explain the background of some of the characters and their reasons to be t...
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Darklight - Changes & Release Date
August 03, 2020
by
Solus Entertainment
The game has been renamed to Darklight: Origin, the beginning of a series of games that feature a specific theme on the world of Solus. I decided to change the name because it started as a placeholde...
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Devlog #3
July 30, 2020
by
Solus Entertainment
This week I worked on many bug fixes and improved storytelling by adding more notes. Continuing the game after death now reloads the entire level, in the past I decided to keep all enemies & effects i...
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Devlog #2
July 23, 2020
by
Solus Entertainment
This week I fixed the last boss of the game and added a cool fading effect to the world before the final battle starts. The player is shown that the cathedral is just a memory of what it used to be, w...
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Devlog #1
July 16, 2020
by
Solus Entertainment
1
I've been playing the game and at the same time fixing small bugs and improving the levels, I'm currently finishing the last level and testing proper balancing of the bosses, improving overall difficu...
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